![]() ![]() The heroes of the sword and magic V: Lords of the Horde introduced 60 new units and 8 spells, there were previously unknown objects on the updated maps, and prefabricated artifacts began to come across. The second skill is an alternative to magic spells and helps reduce the magic damage applied by the enemy. The first allows you to accumulate glasses for the damage done during the battle and thereby strengthen all the allied detachments over the following moves. Unlike the rest of the heroes, the orcs have two unique mechanics - the wrath of blood and the battle cry. But during the defense of their own cities, the orcs, as a rule, are more often tolerated, because they are developing very weak. Barbarians better manifest themselves in straight raids and sieges. Playing for the Great Horde there is no point in concentrating on the development of magical abilities, it is more logical to develop the attack skills, strengthen armor and select the relevant artifacts. In addition to the 5th of the game, the Orc tribe, excellent nomader warriors been added. Meanwhile, necromancer Arantier exposes the submenu of Queen Isabel and restores the true appearance of Demonian Biara, against which barbarians, dark elves, people and gnomes. The plot tells about the Civil War in the Empire of Griffin, as well as about the union of the Orody tribes under the banners of the leader of Kurakka and his son Gotay. ![]() ![]() ![]() Heroes of Might & Magic 5: Tribes of the East Continued game of the same name, in which events part of the Lord of the North receives its logical conclusion. ![]()
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